Zanpakuto Lightning Type

"All of the waves, become my shield! All of the lightning, become my sword! Sougyo no Kotowari!" — Ukitake Juushirou, 13 Division Captain

Lightning-type Zanpakuto employ fierce bolts of lightning to strike down their foes.

Lightning Blade:
This changes the form of the Zanpakuto’s blade into lightning, causing it to inflict lightning damage. Crackling Blade may still be used in conjunction with Lightning Blade.

Lightning Form:
This changes the form of one of the Zanpakuto’s attacks, changing it to lightning. For example, Projectile-based Zanpakuto will now do lightning damage, whereas Summon-based Zanpakuto will gain the Lightning subtype and do lightning damage. Crackling Blade may still be used in conjunction with Lightning Form.

Crackling Blade:
This allows you to charge your Zanpakuto with crackling lightning, creating lightning bolts that electrocute your foes. As a move-equivalent action, you can charge your Zanpakuto with lightning, giving it an additional 2d6 lightning damage. This effect lasts until you release your hold on your Zanpakuto or reseal it.

Greater Crackling Blade:
This requires Crackling Blade to take. It grants an additional 2d6 lightning damage when manifesting Crackling Blade, for a total of 4d6.

Superior Crackling Blade:
This requires Crackling Blade and Greater Crackling Blade to take. It grants an additional 2d6 lightning damage when manifesting Greater Crackling Blade, for a total of 6d6.

Swift Crackling Blade:
This requires Crackling Blade to take. It allows you to manifest your Crackling Blade as a Swift Action.

Lightning Bolt:
This allows you to launch a Lightning Bolt from your Zanpakuto at will as a Full-Round Action. It does your Zanpakuto’s damage, but otherwise functions identically to the Lightning Bolt spell. The reflex save DC for half damage is 10+1/2 character level+constitution modifier. This does not gain the benefits of your strength modifier to damage, but it does gain the benefits of Crackling Blade.

Arcing Bolt:
This requires Lightning Bolt to take. It allows your Lightning Bolt ability to function as if it were the Chain Lightning spell, jumping from target to target. Its damage remains the same.

Thunderstorm:
This ability summons a ferocious thunderstorm around you. It grants the effects of a Thunderstorm centered on you that extends in outwards a five-foot burst. Unlike with a standard Thunderstorm, a lightning bolt strikes every round on a randomly chosen square within the radius. You may take this ability multiple times, each time gives either an extra lightning bolt every round or extends the radius by 5 feet.

Lightning Adaptation:
Every time you take this ability, you gain 10 resistance to lightning, to a maximum of 50 for each after taking this ability five times.

Deflect Bolt:
Your Zanpakuto gains the ability to deflect Lightning Bolts as per the Deflect Arrow feat. You can take this ability multiple times; it allows an extra deflection each round.

Reflect Bolt:
This requires Deflect Bolt. It allows you to reflect a Lightning Bolt back at its caster. It can be used as many times as you can use the Deflect Bolt.

Redirect Bolt:
This requires Deflect and Reflect Bolt. It allows you to reflect a Lightning Bolt, Cero, or other Line attacks away from you and towards a target of your choice. It can be used as many times as you can use Deflect Bolt.

Empower Bolt:
This requires Deflect Bolt and Reflect Bolt or Lightning Bolt. It grants an extra 1d6 damage when either of the abilities is used. This can be taken multiple times, its effects stack.

Stunning Strike:
This ability can be once per round. It functions identically to the Stunning Fist ability, with the Fortitude Save using your Constitution modifier instead of your Wisdom Modifier.

Supercharge:
This requires Lightning Adaptation and three other Lightning abilities. As a full-round action, you can summon lightning bolts to energize yourself; for each time you've taken Lightning Adaptation, you gain a +10 bonus to speed, Fast Healing +1, and +1d6 electrical damage to your Zanpakuto attacks. This state lasts for one round per Lightning Adaptation ability. In addition, you are cured of fatigue and exhaustion. Multiple Supercharges do not stack.

Black Cloud Duelist:
Requires Thunderstorm, Lightning Bolt, and Lightning Adaptation. As long as Thunderstorm is active, or you are in the area of a natural thunderstorm, you may choose for lightning to strike you instead of striking randomly. If you do so, you may make a Lightning Bolt attack as a free action for each time you are struck (a natural thunderstorm can only strike once per turn). You can only gain the benefits of this ability once per round, per time taken. (This if you take thunderstorm 3 times, and Black Cloud Duelist twice you only get 2 aimed bolts at yourself.)

Legend of the Storm:
Requires Black Cloud Duelist. Whenever you are struck by lightning from Thunderstorm or a natural thunderstorm, you may forfeit Black Cloud Duelist's benefits to instead teleport to any square within the storm's radius and your line of sight and your line of effect, and immediately make a Zanpakuto attack. This attack gains the benefits of abilities such as Crackling Blade, and gains the damage bonus from Empower Bolt, if any.

Empower Bolt:
This requires Black Cloud Duelist. It grants an extra 1d6 damage to Lightning Bolts used through Black Cloud Duelist.

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